Tomb Raider 3
Sunday, December 16, 2012
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Tomb Raider 3
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Tomb Raider 3 Adventures Of Lara Croft Free Download PC Game Full Version
Tomb Raider 3 Adventures Of Lara Croft is an action adventure video game developed by Core Design and published by me.
It is the third instalment in the Tomb Raider series, and the sequel to
Tomb Raider II. The game was originally released for PC and PlayStation
in November 1998 and for the PlayStation Network in 2009 in America,
with a release for the European PlayStation Network following in March
2011. The story follows Lara Croft as she embarks upon a quest to
recover four pieces of a meteorite that are scattered across the world.
The game has sold 6.5 million copies worldwide.
Millions
of years ago, a meteoroid strikes Antarctica, decimating a large area
full of life on the then near tropical continent. In the present day, a
corporation called RX Tech, under the guidance of Dr. Mark Willard,
excavates the site, finding strange Rapa Nui like statues and the grave
of one of the Darwin's sailors.
Within
the game, while India must be visited first and Antarctica last, the
three other locations: South Pacific Islands, London, and Nevada, can be
visited in any order.
The latest Tomb Raider game shows that the series is falling a bit behind the times.
Much
has happened since Lara Croft first showed her face (and other body
parts) to the world in 1996. There have been stunning advances in 3D
gaming technology, and the third person action game - a genre that the
original Tomb Raider helped to define is now everywhere. Now Lara is
back in Tomb Raider III, and although her persona outside of the game
continues to, shall we say, develop, the latest Tomb Raider game shows
that the series is falling a bit behind the times.
Tomb
Raider III, like its predecessors, is an action game with a healthy
dose of adventure and puzzle elements thrown in for good measure. Your
job is to guide Lara Croft through a surprisingly varied set of levels,
many of which provide an intense sense of immersion. In fact, the size,
scope, and atmosphere of the levels are probably the game's strongest
point. But these levels, however cavernous, are filled with things
you've already seen, and in order to beat the game, you're required to
make Lara do things she's already done. Lara runs, Lara swims, Lara
shoots, Lara must jump carefully across a canyon. Is it wrong not to be
more excited about these activities?
The
strength of the original Tomb Raider was the fact that Lara Croft was a
free roaming character in a real 3D world; at the time it was a new
experience. Also, the sheer size of the levels was enough to capture
many gamers' imaginations. But even on Lara's first outing, the
weaknesses of the game's engine manifested themselves in that there
wasn't always much to see or do in Lara's world. From the get-go, the
concept behind Lara Croft was always more intriguing than the execution.
In
the time since Tomb Raider first hit the scene, gamers' expectations
have grown exponentially, and more than a few games have offered up
environments on par with Lara Croft's romping grounds. The stunning lack
of innovation as this series has progressed is beginning to stand out
more as the world keeps moving forward.
Take
the camera control as an example, as it is a major hindrance to your
progress in Tomb Raider III. The designers have provided rudimentary
camera controls to let you get a better look at the environment. But no
matter what angle you choose, Lara's backside is just plain in the way
too much of the time; a true selectable first-person perspective would
have been a very welcome addition to orient yourself before making
jumps. As other 3D games have hit the scene with improved camera
handling (the best probably being the N64 game, Legend of Zelda), Tomb
Raider's camera deficiency stands out more than ever.
To
be fair, Tomb Raider III does sport some advances. As already
mentioned, the levels are bigger than ever before; Lara has acquired a
few new moves this time out (the monkey swing being the most fun); and
the game's cinematic cutscenes are better. But apart from the improved
graphics, it would take a well-trained eye to distinguish Tomb Raider
III from the earlier installments.
One
last thing: Tomb Raider III is hard. In fact, it would be difficult for
most players to finish the game without a strategy guide in hand. If
you relish a real challenge, this level of difficulty gives Tomb Raider
III a lot of value; if you get frustrated easily, you may want to take
some Advil before you settle down to play.
If
you loved the first two Tomb Raider installments and can't wait for
more, then Tomb Raider III is worth checking out. Likewise, if you've
seen Lara Croft on posters but have never played a game in the series,
then Tomb Raider III is a perfectly enjoyable game that might just
provide you hours of fun. But if you're looking for something new,
you'll need to look somewhere else.System= Pentium 3 CPU 450 MHz
RAM= 128 MB
Video Memory= 16 MB
Size= 48.18 MB
OS= Windows 98, 2000, ME, XP, Vista, Seven 7 and Windows 8
Password= ali
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